Ibland kan det känns svårt att ta sig tiden till att göra bra UX/UI mockups. Ryan Singer på Basecamp skriver bra om just detta.

Gillar:

These illustrations show that mockups aren’t good or bad, and there isn’t a black and white answer for when to make each kind. But there is a trade off to be made. Being conscious of that trade-off can help you make more rational, economic decisions when people have differing opinions about what to do next in a design process.

The Fidelity Curve: How to weigh the costs and benefits of creating UI mockups →